After fighting fascism, communism, and terrorism, she was decommissioned for the final time in February 1991. She was reactivated for a third time in the Cold War to halt Soviet expansionism and resolve conflicts in the Middle East. She was reactivated to fight in the Korean War, and again to fight in the Vietnam War, when she was the world’s only operating battleship. In World War II, the New Jersey led the Pacific Fleet under Admirals Spruance and Halsey and fought in the two largest naval battles in history. She was launched on the first anniversary of Pearl Harbor, and went on to steam more miles, fight in more battles, and fire more shells in combat than any other battleship in history. The New Jersey’s history spanned over half the 20 th century, from her design in 1938 until 1991. USS New Jersey (BB-62) is the most decorated battleship in Navy history, earning distinction in World War II, the Korean War, the Vietnam War, the Cold War, and conflicts in the Middle East. WG has to get months of data on live after a new ship release to determine how it is balanced and change accordingly.USS NEW JERSEY: THE WORLD’S GREATEST BATTLESHIP Just look at some of the OP or UP ships that make it to live and need to be rebalanced some. Do you really think everyone on the PTS brings their A game when stats dont matter etc etc.? This is why that testing will only take things so far. This is why some balancing on the live server will be needed. Skills have been rebalanced on live after being patched in and countless ships have been tweaked after release but none are on the scale of this change. I do think it needs another month before it is brought to live but I'm not going to say the sky is falling or some of the other hysterics I've seen posted by some players. We have never had a change this large to the basic gameplay so hence it needs more testing than other changes. Players told WG before, they just didn't bother to change it and pushed it to live instead, claiming they didn't have enough data, which is the kind of lying that keeps me from believing what they say elsewhere. Ursprünglich geschrieben von StormhawkV:Never ever were massive balancing issues discovered AFTER live release.
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